How Our Events Are Built

Race Formats.

Every Lupine event is built from the same four core games, mixed, matched and layered with extra challenges, then packaged into one of five race formats depending on the trip.

The Building Blocks

Rather than just having one standard game, we like to keep things varied. We have a set of four core games that make up the backbone of every format below. An event can run one of these games on its own, or several side by side.

Some of our events run 24/7, others have a nighttime curfew (Metro Mayhem, Travelling Circus), and some heavily incentivise rest breaks by awarding extra points for stopping overnight (Point Races, Bounces).

flag Fastest Finisher

What it says on the tin. First across the line wins.

emoji_events Point Races

Treasure hunts and similar formats where there are various ways to earn points. Most points wins.

public Country Counting

Most countries visited during the event wins.

savings Low Spend

Least spent on long-distance travel wins.

Each of our events runs a mix of one to four of these games side by side, each tracked on its own separate leaderboard, with other fun challenges layered on top for those not chasing the top of the rankings.

Pick Your Format

Five ways to race, from a single city afternoon to a week-long crossing of a continent.

1 Classic

Week-long · Fastest ~2.5 days · Ages 11+ · Caps out at approx. 150 racers

This is our classic week-long event designed to balance speed and adventure. The fastest finishers typically complete the course in about 2.5 days, but the overall format is planned with breathing room to allow a more relaxed adventure experience.

After the first checkpoint, participants are given optional routes so they can choose their path. This format is open to racers aged 11 and up, and usually features a mass start line, capping out at approximately 150 participants.

In previous editions of this week-long race, participants taking the full week have typically spent around 6 to 7 hours per day on public transport, plus time for connections. While it's possible to avoid overnight travel, doing so may require some early starts or late finishes. That said, we often find overnight journeys are a great way to free up daytime hours.

2 Short

4 days · Fastest ~2–2.5 days · Ages 18+ · Up to 100 racers

Introduced in 2025 for our Moldova event, this 4-day format remains challenging with the fastest racers still finishing in around 2-2.5 days.

This event is geared towards experienced racers aged 18 and older and is smaller in scale, with up to 100 participants. We are experimenting with this format by making the final checkpoint optional for logging a finish; however, to win the competition, racers must visit this final checkpoint. The idea behind this being to create breathing room for those wanting to slow down during the shorter time limit.

Unlike The Classic, there is usually no mass start line; instead, a briefing is held in a meeting space before the race kicks off.

For this shorter format, you can expect to be on transport for around 8 hours per day if you take the full time allowance and skip the final checkpoint, or closer to 10 if you plan to reach them all. There's usually still time to squeeze in a hotel night or two, but you may need to include an overnight leg or accept an early start or late finish on one of the days. It's still doable, especially if you're not aiming to be competitive and want to prioritise the adventure.

3 Points Race / Treasure Hunt

Checkpoint-based · Points win, not speed

This format has been applied to some of our private corporate events and our 2026 Japan event, as well as our Bounce events such as Bounce Italia and Benelux Bounce. It involves a dozen or so checkpoints scattered throughout the race region.

Each checkpoint has a points value based on its difficulty. Participants need to accumulate a certain amount of points to complete the race, and an overall winner is declared based on who has the highest total points. Fastest finisher is usually not a factor in these events.

Racers can choose their own order to visit checkpoints, giving maximum route flexibility and strategic choice.

4 Travelling Circus / Winter Wander

Multi-day · Daytime racing only · New destination each day

The Travelling Circus format is all about high energy daytime racing, without the need to travel overnight. It has been designed for regions and seasons where overnight racing may not appeal, and for participants who would rather have a proper place to rest each evening. Our Winter Wander event runs on this same format.

In this format, each day of the event acts as its own race. Entrants travel from one city or town to another, with locations, challenges, and things to find in each destination, and sometimes along the route as well. Everyone's time or points are logged at the end of each day, and every morning the next destination and set of challenges are revealed.

At the end of the event, an overall winner is declared based on an aggregate of daily times or total points across all stages.

We usually keep the interim stops a secret to add to the adventure. To make things easier, we also offer optional hotel packages at these stops, taking the stress out of planning and letting teams focus fully on the racing experience.

5 Metro Mayhem

1 to 2 days · Single city · No overnight racing

Metro Mayhem encompasses our single city 1 and 2 day challenges. These events never include overnight racing, and usually take the format of a pile of location-specific tasks, as well as bonus tasks that can be completed at multiple locations.

London is home to regular editions of this race, with various other breakout events across Europe and North America, and Asia on the horizon too.